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Participant
August 19, 2022
Answered

FontSelf Custom Font not working Illustrator 2022

  • August 19, 2022
  • 1 reply
  • 811 views

Hey everyone! So I made this font using FontSelf and then reloaded it back up into a new session and turned it into a live paint so I could paint bucket in the inside of it purple. Now, however, I get this error when trying to load it back into FontSelf to create a new '.otf'' file to load onto my website. I had another problem with fontself before where I had to Image Trace and ignore white and then expand and regroup my letters in my previous session with this font, so I am really just looking for a way to connect the paint bucket paint with the black and group them together somehow, huge headache and hickup in my website process HELP!!!

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Correct answer Rami25695442awkn

Hello! So I actually just figured out my problem on my own, turns out Image Trace has a color option so I just did that and it traced my font in color, then I expanded it, grouped each letter, and dragged it into FontSelf. Thank you for your help!

1 reply

Monika Gause
Community Expert
Community Expert
August 19, 2022

That sounds like a convoluted workflow.

Do you still have the original shapes from which you made the first font? I would use those and fill them with color and then create the second version.

 

It can happen, but Live paint usually doesn't cause these gazillion points on a path. When it happens, the initial issue is (nearly) identical paths or path segments being combined. Look for that thing. It could be invisible paths.

 

Can you perhaps isolate that troublesome letter, put it into a new Illustrator file and upload that file somewhere for us to inspect? That would help a lot!

Rami25695442awknAuthorCorrect answer
Participant
August 19, 2022

Hello! So I actually just figured out my problem on my own, turns out Image Trace has a color option so I just did that and it traced my font in color, then I expanded it, grouped each letter, and dragged it into FontSelf. Thank you for your help!