Question
Gradient Mesh breaking when scaled/moved
- April 25, 2025
- 1 reply
- 343 views
This bug has been around for a while. When scaling objects that have a mesh gradient (or even sometimes just moving and rotating them) the gradient will 'break' and randomly remove some of the nodes.
The current workaround is to expand the fill, but this then renders it uneditable (so no re-colorization etc.)
Please sort this out Adobe.
