How can I design a game app using Claude and Adobe Illustrator?
I’m currently working on a game app and want to use Claude to help with the ideas, UI, layouts, and possibly some of the coding, while using Adobe for the actual visual design and assets.
I’m a little confused about the best workflow, though. Should I create the UI and game assets in Adobe first and then use Claude to help build them into the app, or should I use Claude to generate the basic structure and design ideas first and then refine everything in Adobe?
If anyone has used Claude together with Adobe Illustrator for a game app project, I’d really appreciate some advice on how you approached the workflow and which Adobe tools you found most useful.
