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263473435ev4
Participant
June 14, 2026
Answered

How-to develop a third-party panel plugin

  • June 14, 2026
  • 1 reply
  • 46 views

Hi,

I'm developing a third-party panel plugin for Adobe Illustrator 2026 (version 30.5.1 on Windows), but I'm stuck on which framework to use.

Here's what I've tried and found:

  • CEP: Placed the extension in both C:\Program Files (x86)\Common Files\Adobe\CEP\extensions\ and %appdata%\Adobe\CEP\extensions\, set PlayerDebugMode=1 in the registry for both CSXS.11 and CSXS.12, but the panel never appears under Window → Extensions.
  • UXP: I understand UXP is not yet available to third-party developers for Illustrator.

My goal is to build a persistent side panel (similar to the Properties panel) that calls an external API and helps designers with their workflow.

My questions:

  1. Is CEP still supported in Illustrator 2026, and if so, what am I doing wrong?
  2. Is there any other framework available for building panel-type plugins for Illustrator 2026?
  3. Is there a roadmap for when UXP will be available for third-party Illustrator developers?

Any guidance would be greatly appreciated. Thank you.

Correct answer creative explorer

@263473435ev4 this article might be useful, https://metadesignsolutions.com/blog/developing-an-adobe-illustrator-plugin-with-c-and-the-adobe-sdk

1 reply

creative explorer
Community Expert
creative explorerCommunity ExpertCorrect answer
Community Expert
June 15, 2026