porting tips (Mac <-> Win)
For years, I worked in CodeWarrior, and I was able to do cross-platform development of Adobe Illustrator plugins rather easily using one code base, with a few specialized files for each platform, and only one compiler with various targets for debug/release and Mac/Windows. I've documented what I did here, but now using Xcode and Visual Studio, everything's changed. In my case, I'm starting with the Mac project and porting it to the PC, but I'm sure there are just as many working the other direction. Do you have favorite tips for porting between platforms that you'd be willing to share, particularly regarding porting resources? Thanks! -- Rick