Programmed grid system
I wanted to do this myself but because of bad circumstances I don’t have to tools to, I was wondering if Asprite can implement a feature, like how unreal engine uses a type of graph to deal with graphics, that is used to track color placement across the canvas. this tracking of color can be used in correlation with a system that places color in relation to shades for depth. with this, I believe you can do something similar to how the AI companies generate images but with sprites tho the detailed work will still have to be manually done with some example images, and users’ input in requests for builds or looks you can make developers process much faster. my question is this possible? Also, this is considering that the grid would have to be very large… 3000x2400. for all, I know this must have been explored or already implemented
