Question
Scale an object that used to be text but keep the same thickness so when I scale up it stays "thin".
I want to scale a custom drawn text object up without the thickness of it being compromised. Is this possible without tracing over the object as a line/lines? I basically want the same default scaling properties that stroke weight has, but on an object.
SIMPLE EXAMPLE:
Make this custom "F" stay the same thickness and not get fatter when I scale up.
Maybe this is really obvious but I just can't figure it out.
