Simulate a bulge and invert it
Hi,
I need your help. For my job, I create visuals which are aimed to be printed on chocolate.
No problems for the visuals itselves. The problem appears when I have to print on 3D models, like, for example, an egg. The visual looks completely different once printed, due to the extension of this form.
The only solution I've found so far is to print and adapt the visual. But this take far too much time, I need to print it several times before having an acceptable result.
Is there a (easy) way to simulate a 3D shape and adapt the visual to confront the extension in several clics?
Do know guys what I mean? ^^
Thank you for your help!

