Transformation & alignment in CC vs CS6 for a strategy game counter sprue
Hello:
I created a 3 level transformation of squares. I need to create a "sprue" of counters that will eventually be used in a strategy board game for a kickstarter project that I eventually will start. This counter sprue needs to be absolutely aligned correctly (they will be printed on both front and back) as it will eventually go to a die cutter for printing on chipboard (or rather pasted onto the chipboard & then die cut .... I'm not 100% sure how this process works, but I do know that it is essential that the counter sprue art to be aligned extremely precisely).
So I created a 1/2" square, transformed it into a row of 10 half-inch squares, transformed that again into two rows one on top of the other (20 squares at this point); I Transformed again into 9 groups with 1/8" spacing in-between for the sprue, finally transforming again twice (both halves together on an 8.5 by 11 sprue). Now the problem: in adobe Cs6 I was able to click horizontal & vertical align and the entire 3-level tranformation centered properly on the artboard, but in adobe CC I have been running into problems as it will not center properly (it only centers the original pre-transformed half-inch square, but not the entire completed transformation [again, which it did do properly in Cs6]). i found a workaround which I don't like: basically creating another rectangle object which I use to cover the entire transformation (I have to use the selection tools & the greatest zoom to insure that it perfectly matches the transformation), and then group the two. Then I can align vertically and horizontally (I can get rid of the un-needed extra rectangle at this point). There is the possibility of human error in this method (even if I do zoom at the highest level), so I don't care for it even though it would probably work (I imagine any error would be so minute as to be negligible). But, I would prefer exact/perfect alignment using existing align tools. I just don't know how to do this in CC (as I mentioned before, it doesn't seem to work the same way as it did in Cs6).
Anybody have a solution?
