AI in Sampler ?
It makes just a "photo" first and then you have to do image to material , right?
So how can I make something not just 1x1 crasy visually repeating thing but rather a texture covering like 4x8 meters of a surface . A dirt road for example ? Are we not there yet with AI ?
Also Is content aware fill AI powered ? I have much better lack in Photoshop for some uncertain reason ?
ps. Wish we could have those AI features in Substance Designer . I find Sampler very inconvenient. My textures are always blurrier and naive looking from my Sampler approaches vs Designer. Tried it through several Steam releases before , now still same impression.
