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Known Participant
Oct 4, 2024 10:11 PM UTC
Question

AI in Sampler ?

It makes just a "photo" first  and then you have to do image to material  , right?

 

So how can I make something not just  1x1  crasy visually  repeating thing   but rather  a texture  covering   like  4x8 meters  of a surface . A dirt road  for example ?    Are we not there yet with AI ?  

 

Also Is content aware fill  AI powered ?     I have much better lack in Photoshop for some uncertain reason ?

 

ps. Wish we could have those AI features in Substance Designer .       I find Sampler  very inconvenient.   My textures are always blurrier and naive looking  from my Sampler approaches vs Designer.    Tried it through several Steam releases  before  , now still same impression.    

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7 replies

Alexandre Becquet
Community Expert
Community Expert
Oct 25, 2024 12:19 AM UTC

Hello, do you mean this? Set the physical size after you drag and drop the generated texture?

Have you tried?

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Known Participant
Oct 26, 2024 8:33 PM UTC

yes , I tried to set phisical size to 7x7 meters .    Absolutly no difference .    And more specific my description  for the generation is more fancy and unusable  the  result.  

Somehow I am getting better chances  in Photosho so far. 

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Alexandre Becquet
Community Expert
Community Expert
Oct 28, 2024 2:22 PM UTC

The issue is with the genAI feature, where you can’t define the physical size of the material you are looking for. You tried to define the PS before the generation to try to “drive” it, but it does not work that way and it can’t be forced at the moment
The research team is currently looking into ways to modify the results for size, so maybe that possibility will come in the future

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Ares Hovhannesyan
Community Expert
Community Expert
Oct 5, 2024 4:33 PM UTC
Known Participant
Oct 5, 2024 5:25 PM UTC

Thank you Ares.  My questions are actually following this exact video which I have alredy seen .  

1. How can I generate something not just 1x1 meter?  They do upscale in this video but it looks same with this option off  too.

2. Can I use content aware to extend this 1 sqare meter ?   Like in Photoshop?     My guess I could geenerate 5-6  256x256 materials, tile them to 2k  and mix together to hide repetitve patterns  but usually it looks sort of naive  lacking any macro details  to give natural impression.    Works for tree barks only probably.      Is there any tool in sampler to do this "extend 1x1m"  seed?

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Marion3D
Community Manager
Community Manager
Oct 11, 2024 10:11 AM UTC

Hi @kirill_7256 

  1. There is no option in this tool today to define the physical size of the texture created, however the output is not fixed to one square meter. You could try to add words in your prompt where it would define a larger scale output!
  2. Content aware for the "exterior" to extend a texture like it exists in photoshop does ot exist in Sampler currently, and unfortunately we don't have any tools that would answer your need. However it is good for us to know that there would be a need for it to make this into a reality!
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