Participant
April 22, 2024
Question
Displacement not working properly in Blender (8 bit?)
- April 22, 2024
- 2 replies
- 955 views
Hi!
I'm having issues with the displacement maps exported out of Substance Sampler. The displacement is giving a very pixelated result, which may be caused by the displacement map being only 8 bit? The base color and normal map have both 32 bits.
I tried sereval output formats, but all giving the same result. In Substance Sampler the displacement looks way cleaner.
Is there a solution to fix this?
Thanks in advance!
Sam
