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Inspiring
November 2, 2021
Answered

Gravel Filter Bug

  • November 2, 2021
  • 2 replies
  • 180 views

Hello there! 

 

I am having some problems with the Gravel Filter when using a custom mask. The areas where I paint affect the Roughness, Height and AO, giving a full black render. Here you have an example: 

 

 

Here we can see that it has crushed the height information with a black color (the same happens in the ambient AO and Roughness).

 

 

For the rest of channels seems that there is no modification (The image avobe gives the example of the Base Color map).

 

Best regards,

 

Francesc Loyo

 

This topic has been closed for replies.
Correct answer LoryAline

Hi,

 

I reported the issue to the team, it will be corrected in the upcoming updates!

Thanks you

2 replies

LoryAline
Community Manager
LoryAlineCommunity ManagerCorrect answer
Community Manager
November 3, 2021

Hi,

 

I reported the issue to the team, it will be corrected in the upcoming updates!

Thanks you

Ares Hovhannesyan
Community Expert
Community Expert
November 2, 2021

 I can't reproduce your bug for 1 Basic materials. May be it depend on composition of materials that you use and is specefic bug.