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Participant
August 20, 2022
Answered

How can I get a height map out of substance sampler that works on zbrush?

  • August 20, 2022
  • 1 reply
  • 302 views
Is there a way to get a height map from substance sampler that won't have banding artifacts when using it in zbrush?

Saving the bitmap in any format didn't work, also tried to convert it to 32bit inside substance disgner and affinity photo but no luck, however inside sampler it works just fine

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Correct answer Baptiste_Substance_3D

Sampler computes height maps only 16bit for the moment.

1 reply

Baptiste_Substance_3D
Community Manager
Baptiste_Substance_3DCommunity ManagerCorrect answer
Community Manager
August 29, 2022

Sampler computes height maps only 16bit for the moment.