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Participant
May 2, 2023 2:04 PM UTC
Question

Image to Material tiling issue

Hi there,

 

I am new to Substance 3D so I don't have much knowledge as of yet. I need to create 3D materials that are exact in colour which is why I'm using the image to material function. When I upload an image of a brick material, the tiling isn't quite right. I'm also trying to creating a vinyl siding material from an image but don't have any base materials that match up.

 

Any help/guidance would be greatly appreciated. If there are any known courses out there that someone knows of, please share.

 

Thank you.

 

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2 replies

Guillaume_Substance3D
Community Manager
Community Manager
May 11, 2023 1:37 PM UTC

Based on your source file the best you can do is using Tilling, Equalize filter to uniformize the color and Normal/Height adjustment to temper the sharp height peaks.

I don't recommend to use Paint Wrap as a beginner.

A quick example of what is achievable with your material with other filters and adjustments:

 

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Ares Hovhannesyan
Community Expert
Community Expert
May 3, 2023 4:07 PM UTC

Try to find your material from Substance Assets Materials. Substance 3D Assets Homepage (adobe.com)

You can correct it with new "Paint Warp" filter Paint Warp | Substance 3D Sampler (adobe.com)

https://youtu.be/m0eb7J8KVxc

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