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Inspiring
September 9, 2023
Question

Issues with Exporting Displacement to Blender

  • September 9, 2023
  • 1 reply
  • 356 views

Hi, I am creating material from Image using substance sampler and exporting the textures. Once I import them into Blender I have issues with the Displacement map. The results look pixilated. I have also tried exporting both in PNG and EXR format and same issue. Attaching some screenshots...

Please let me know how that can be fixed.

Thanks!

  

Edgar

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1 reply

Inspiring
September 12, 2023

I seem to be getting this issue with every 'image to material' that I do. Is that normal? 

The issue comes from the displacement and I export it in EXR format so the bit rate shouldn't be the issue....

Wondering if anyone has a solution for this.

Cyril Dellenbach
Community Manager
Community Manager
September 12, 2023

Hi @edgarb99014018,

 

This definitely looks like a bitdepth issue.

 

What export preset are you using? Is it a custom one or a preset native to Substance Sampler, and if so, which one?

 

Could you share the height map in this thread, so we can make sure this is a 8bit map?

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
Inspiring
September 12, 2023

 This is the preset I am using. I don't see much options for export. Preset = Blender Cycles/Evee

https://www.dropbox.com/scl/fi/oaiyndxscimy0j3cj1gr1/Untitled-material_Displacement.exr?rlkey=8p4f1d...

 

Here is the link the EXR file on drop box