Novice here looking for advice on photogrammetry
Hi I hope someone can help me... I am brand new to photogrammetry and have experimented using Adobe Substance to create a 3d scan of a vase with a pretty pleasing result. I know I have a lot to learn but just wondering right now if it is possible to create 3d assets purely in Adobe ready to post/sell on sketchfab for example? In other words does Adobe have all the necessary software to produce a model ready to post with all necessary file types/texture maps ready for game or interior designer/architecture use? Also, what is the opinion of minimum turnaround time for producing one low to medium poly count model from photography through to mark up and posting? Just wondering if this is all worth it as a side hustle or to give up now!
