How to render the image of synthesized material output under specific environmental lighting? i want the rendered image(the image inside the left box of the screenshot) instead of all those maps.
What I want to achieve is quite simple: create a 3D plane model--assign materials--set up different HDRI environment lighting--render a single image. Do you have any recommendations for good tools? Specifically for materials and shadows. The tools I currently have on my computer are Maya and UE5.
Or if you want to stay in one of the tools you already have I recomend starting with UE5 to start. I recommend you to follow this tutorial: https://www.youtube.com/watch?v=ZhbCD-GuLJw
Feel free to ask any other questions we are glad to help you.
I know i can hide the HDRI map only left the plane with my material. But how can I output this image with a resolution of at least 2048^2?To avoid any confusion in my description, I will provide the image that I want.