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Participating Frequently
August 18, 2025
Question

Sampler v4.1.1 vs Sampler v5.1.0, concerning image-to-material work-flow. A serious oversight

  • August 18, 2025
  • 1 reply
  • 175 views

OK so I've been using sampler 30 for months now and I have test it extensively for hours on the most recent version of sampler as well as the other versions after 4.1.1. These three materials were created using image to material and the version 4.1.1.  After hours and hours of fiddling and playing around with the new options 5.1.0 gives us.. It gives us the options to choose what material we are scanning. For instance ground, ceramic, cement, etcetera. And each one of these are simply inferior to the 4.1.1 version of image-material scan. It did not have a specification for the material you were scanning. (by scanning I'm simply I2M). These results are profound we terrible and having just finished comparing the versions yet again I find it no easier to use and are as good as the I2M in Sampler v4.1.1. Please give us your have a "none" category. Bring back the I2M of S3Dv4.1.1 please. 

1 reply

Marion3D
Community Manager
Community Manager
August 18, 2025

Hey John,

Have you tried using an equalize filter before the image to material filter? It used to be part of the filter, it is not integrated since the update.
Do you have examples of what worked with the older filter and does not on the newer, compared on the same materials?

It would be interesting for us to understand what went wrong, and to help you get better results with the new version

Participating Frequently
August 28, 2025

Yes I did try and use equalizer and that is a complicated node because I didn't understand how some of the certain maps like roughness or normals can be altered or changed through colors or by somehow comparing it to the other funny nodes. It did what I needed to do; it made it tile and stuff. It preserved the tiling and maybe some of the other things. But yeah I find that B2M Workflow can be even more effective than this new one that I might not be understanding. But I did do a lot of trying this last time. So whenever I have a very specific kind of material like wood planks That has a pretty good effect from the I2M from latest release.