Photoshop Beta Generative Fill Commercial Use Problem
I have used Photoshop Beta Generative AI to generate some of my Game assets without knowing it is non-commercial. Since I will use these asset for commercial purpose, I need to know could adobe cause any problem with this issue .
However I need to explain few things about my assets creation. I did not use these asset raw and I have made a lot of process on to asset manually.
For example I have made an sword asset with generative AI for my custom character;
1) I have seperated my sword asset from Generative AI layer to different layer with select subject tool.
2) I have made some arrangement on this seperated sword layer manually and then I have copy this layer to another psb file., which is my character walking animation psb file.
3) Since I am making Frame by Frame animation, I give this sword to every character walking frames and combined my character and sword layers into one. Then import this psb file to Unity.
The thing I wonder, After all this process could adobe understand my sword is created with Photoshop Beta Generative AI and cause me any problem since I will use this commercial purpose.
I also look Content Credential Beta(I dont know, is this right tool to check my problem). When I check my walkingAnimation.psb file Prewiev does not say anything at Content summary.
Other psb file that I have used generative AI says "This image combines multiple pieces of content. At least one generated with AI tool" at Content Summary.
How can I understand my file is proper for commercial use or not?
Please show me a way, I dont want to produce my assets again at photoshop. It will be waste of time for me.
