Scratch Disk Full No Rollover
I work with very large gigapixel images. I barely can get started working and PS Beta "hallucinates" and says the scratch disks are full even when they are not. Previous versions of PS do this as well, but I figured I would speak up since you are developing PS Beta now.
So, for instance, my primary scratch is a 2TB NVME, then other disks are assigned after that with terrabytes of space available. Usually just after the 1TB mark, PS will tell me the disks are full, even though the primary is not full and the others checked off and assigned have not been touched.
This is true even if I use purge.
I always have to shut down my work due to this error and re-load documents that take a very long time to load, sometimes a half hour or more. I can only take a few editing actions and then I'm full again according to PS, even though there's room to spare.
The really frusterating part, is if I'm not paying attention, then PS maxes out on me and I can't even save my file due to PS believing it's out of space.
I realize gigapixel work is not common now days, but this scratch disk full thing is extremely fursterating. There is no work around. I would appreciate deeply any research into this. Thank you!
As a side note, my machine has 448GB of memory and I have the max assigned to PS, or the slider all the way up which equates to 365GB. Typically as I work my memory is not used up.
