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October 31, 2018
Question

30gb PSB project... Need help I guess?

  • October 31, 2018
  • 7 replies
  • 6353 views

Im using Mac Pro 2013 from my previous school since Im allows using their computers for 2 years so I didnt subscribed any Adobe plans at this point.

I always have projects to do but the biggest problem is that both Photoshop and Mac Pro can not handle huge PSB files. Believe or not, each PSB files take 15gb to 30gb per each. That's right. Canvas size is 44 by 60 inch at 300ppi. I actually printed 44x60 inch prints more than 50 times from my school. Here's the problem. I wanted to create a canvas at 44x60 inch at 300ppi. The first project is fine but the second one is not. it took more than 60gb if I tried to use 44x60 inch canvas instead of 13x19 600ppi. Also, adding layers is so slow that I have to wait at least 5 min to add each layer. Im not using RAW files but JPEG but still it takes a lot of space. Mac Pro 2013 shut downed by itself due to overheating for a lot of time and saving took more than 30min. Well, I have 40 PSB files so far.

I am eager to create large fine art but I have no idea what to do. Im a Mac user but all Mac computers are not suitable for those tasks and Mac Pro 2013 is too risky to use. I totally doubt to use iMac Pro already. Building a desktop just for Photoshop is too expansive and risky since I have no idea if it works or not. At least I know that I need a super fast CPU like Intel Core i7 8086K, at least 64gb of RAM, any GPU, SSD storage, a liquid cooler, and etc.

Until I find a solution, I may keep using Mac Pro 2013 from my school but it takes too, too, too much time to create one PSB file. Can you believe it takes 6 hours to create one PSB file? 30~60 layers too. I just wanna hear about technical solutions for my project in detail. Do I really have to build a custom desktop as I listed above?

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    7 replies

    aiur4Author
    Known Participant
    November 9, 2018

    After testing, I would like to say something about it.

    1. I was able to rescale images without artifacts. I exported both 13x19 300ppi and 44x60 300ppi but there is no difference at all. If I upscale from 75ppi or smaller image size, then I do see artifacts. And I DO get more details due to stacking tons of image.

    2. No differences between 16 bit and 8 bit color.

    3. However, I'm still getting between 10~30gb of PSB files even I use 8 bit and 150ppi due to massive amount of layers and canvas size.

    ~ Gil
    Inspiring
    November 9, 2018

    Best of luck with all that.

    Not being in the large fine print market I guess I can't really relate.

    Though I can offer that last week I did two 37 x 90 trade show panels that (psd files at 100 dpi ) file sized approx 200 megs each. Big dollar client with a regular presence at shows, very happy with the work and they always come back.

    I sure hope your niche market produces enough return to make all this effort worth while

    FreelanceRetoucher
    Participant
    November 3, 2018

    We usually get similar big size PSBs at the studio with multi-image composite projects. Our work around this is to break the file into different smaller files eg: backgrounds, mid-grounds and foregrounds, after this we create a master file which will contain the smaller files as link layers. This is the only workflow I've come around that will keep you files workable when the machine is about to give up but still flexible to keep making adjustments without compromising and flatten versions of you file.

    It's also worth mentioning if you're working at 16bit, make the file to 8bit depth as  Rob day have said, this won't show on print specially when you mentioned that your source images are from jpgs, these already have lost the depth.

    Try this to see if it helps!

    aiur4Author
    Known Participant
    November 3, 2018

    Ok, Im packing all images and projects to my hard drive for tomorrow to use Mac Pro 2013. I will be back here around 1~2pm tomorrow.

    Noel Carboni
    Legend
    November 3, 2018

    The formats of the images you use as input don't influence how big your saved .psb file will be.  The .psb file can be compressed, depending on your compression preference, but it's not lossy compression like .jpg and will be much larger.

    Also, the way you've organized your document will also influence it's size.  For example, if you have complicated layer masks on a whole lot of layers, they take room in the file too.

    Other things can also affect size...  For example you might have image data beyond the edges of your canvas.

    You have some responsibility for optimizing your document, or as you have seen it can get out of hand.  A number of experts here who have practical experience have already given you some good advice.

    Finally, if you really need monstrous images, and that's the way you want to work what's the problem getting a powerful computer with lots of resources (e.g. 64 or more GB of RAM and TB of free disk space)?  If you need it you need it.

    -Noel

    joanH
    Inspiring
    November 3, 2018

    Since I switched to digital art, I make my creations on 5 inch X 7-inch art board and always set it at 500 dpi. My work has been enlarged to posters and stretched canvas any size I order. Printer sets the limits if I prepare my art thus. Smiling. JH

    Legend
    November 1, 2018

    Are you using RAW images? or are you converting them? what are the image sizes that you're placing into the canvas?

    I'd really take the advice of lowering your dpi, I've heard billboards use something like 10dpi due to how big and how far away people will be viewing them.

    Since you're talking big scale, it's unlikely that someone will stand nose touching to the canvas and even if they did and they pointed out the pixels you can just say that it was never intended to be viewed at such an awkward distance/

    D Fosse
    Community Expert
    Community Expert
    November 1, 2018

    Yes, 10 ppi can be fully adequate for a wall-sized banner.

    This "300 ppi myth" is incredibly persistent. It might be worth looking at what it really is. Standard book print uses a line screen frequency of 150 lines per inch. That is the real, optical resolution. At a viewing distance of a little less than arm's length, that's a fair optical resolution that people with good eyesight will be comfortable with.

    But then somebody said, yes, but you can actually make out individual pixels if you put one pixel to each line. Yes, obviously you can.

    So they looked at what ppi was needed in the image to not make out individual pixels. And it turned out that this was exactly x2, in other words 300 ppi. That's the theoretical upper limit.

    These lines are printed at angles to each other, so you gain a little resolution there. But still - you can go a lot lower than 300 before it has any impact on sharpness.

    OK. So far so good. Now let's see what happens as you increase viewing distance. Let's say to double - two crooked arms. Now you can use half the previous resolution, and still end up with the same optical, perceived resolution. At double distance, 75 lines per inch optically equals 150 lines per inch.

    You can see where this is going. Walk across the room, and 20-40 ppi may be excellent. Step out on the street, and 10-15 ppi will do the same thing.

    This is basic geometry. What is at work here is not the physical resolution, but the angle of view in your total field of vision. Degrees of arc.

    davescm
    Community Expert
    Community Expert
    October 31, 2018

    A 44 x 60 inch print at 300 or 600ppi is overkill. Take a look at this article on resolution for large prints.

    What print resolution works for what viewing distance?

    The key points are:

    1. Our eyes can only resolve a certain minimum angle from the eye.

    2. For larger prints we stand further away to view them so that we can take in the whole image

    3. The further way we stand from a print - the larger physical area of the print that minimum angle covers.

    Printing more pixels in that area is a waste of time - our eyes simply can't resolve the additional detail.

    If we use interpolation to add extra pixels we are not creating any extra detail at all. Just spreading the detail over more pixels.

    What that boils down to is - the larger the print the less ppi are required.

    Using the formula in the article a 60 x 44 inch print would be viewed at around 9 feet.

    At that viewing distance the ppi should be around 63ppi.

    To give another example a 13x9 inch 300 ppi print viewed from 24 inches (2 feet) will look exactly the same as a 65x45 inch 60ppi print viewed from 120 inches (10 feet)  and will have exactly the same pixel size 3900x2700px. No extra file size required.

    I hope that helps

    Dave

    Trevor.Dennis
    Community Expert
    Community Expert
    October 31, 2018

    What sort of image is this?  Is it a photograph, for instance, or maybe a photomerge made of multiple shots?   Further to what Dag has said, I am wondering why you think you need those file sizes?  What research did you do?  The only examples I can think of that might need that sort of file size, are Gigapan that use hundreds of overlapping shots, and can be zoomed into to see fine detail, or Bert Monroy's similar illustrations like Times Square and Amsterdam Mist.

    Times Square

    Amsterdam Mist

    You appear to be talking about biggish prints though, and are talking crazy numbers.

    The real expert on high definition printing, is Jeff Schewe   Jeff does pop up on this forum now an again, but not so much recently.   You could treat yourself  to one of his books like this one.

    The Digital Print: Preparing Images in Lightroom and Photoshop for Printing: Jeff Schewe: 9780321908452: Amazon.com: Boo…

    aiur4Author
    Known Participant
    October 31, 2018

    I tried to minimize the file size but it was impossible. I used JPEG files and yet I got 30gb PSB file. Because I extended files to 44x60 inch. If I shrink layers, then it is not a problem since I added 72 layers and yet I got only 8gb.

    I use A7R3 which 42mp camera. I use 20~30 images to combine them on Photoshop. Very simple and yet I get 30gb of PSB files.

    The reason for using 300 dpi is for future proofing. I might gonna print bigger than 44x60 inch print.

    But I wanna know the reason for supporting a high resolution like 600 dpi in Photoshop then.

    ~ Gil
    Inspiring
    November 4, 2018

    To address your question as "why" we have the ability to use higher dpi setting in photoshop.

    Having worked the commercial printing industry, prepress, imaging, platemaking I can tell you that historically for me, one of the biggest benefits of Photoshop's ability to work resolutions higher than 600 dpi is for both editing and imaging of line art and text copy as spot colors.

    When producing high quality films & plates raster image processors will typically output upwards from 133 lpi (lines per inch) and dot resolutions of 1200 dpi (dot per inch). Imaging 300 dpi line art or rasterized text on these system will will get pixelated edges.

    As a fan of high resolution art and photography I myself have learned to adjust my work according the intended output process.
    Curious, have you found the use of smart objects to be of any benefit?

    D Fosse
    Community Expert
    Community Expert
    October 31, 2018

    1. You don't need 300ppi. There's nothing special about the 300 number - it's just a theoretical upper limit for standard 150lpi book and magazine print to be viewed at less than arm's length. At double pixel density no individual pixels are discernible, not even in theory.  But it can be just as sharp at lower resolution than that. The farther away, the lower the ppi required.

    2. Image size is measured in pixels. 60 inches at 300ppi = 60 x 300 = 18 000 pixels. That's a big file, but not that big. Any half-decent desktop system should be able to work with that - unless you have a high number of layers. But still perfectly workable on a good system.

    Just to put the pixel number in perspective. The latest generation of ultra high resolution cameras, like a Sony a7r or a Nikon D850, produce about 8000 pixels on the long side. If you want more than that, you're talking Phase One or Hasselblad medium format camera backs, at the price of a small car. Then you can push it up to 10 000 or 11 000. Billboards have been printed at half that.

    aiur4Author
    Known Participant
    October 31, 2018

    1. It's for future proof. I dont wanna make layers again to create the same work.

    2. Nope. 44x60 300dpi with multiple layers were around 30gb of PSB file and both Mac Pro 2013 and iMac Pro 2017 were not able to process and save it quickly.

    What you dont understand is that each PSB file has tons of layers. Whether 60 inch canvas with 300 dpi is not big or not, those layers make the project massive.

    D Fosse
    Community Expert
    Community Expert
    November 1, 2018

    If you're starting out from the premise that you just want as much resolution as possible, as you seem to do - well, then, sooner or later you'll hit the limits of your machine. It seems you just did.

    With these file sizes the most critical thing is to have an efficient scratch disk setup. That's the main bottleneck. You need at least 500GB to 1TB dedicated scratch space. The new M.2 SSDs are so fast that the amount of RAM is less important.

    I routinely work with PSBs in the 10GB range without issue. To cut down time, disable file compression in Preferences. Bigger files, but dramatically faster opening and saving.