Ability To Reverse Liquified State From An Already Altered Image
Currently, when we load a .msh file in Photoshop’s Liquify: It always treats the current image as the original, and the mesh warps it forward.
What I'm suggesting is to give us the choice to treat the current image as either the "original" or the "final" state when loading a .msh file.
That way:
If we treat the current image as the final (warped) state, Photoshop could reverse the mesh and reconstruct the original.
If we treat it as the original state (like it does now), it will apply the warp as usual.
