Adjust vertical perspective for 3d shape
I'd like to put a mock building into an aerial shot via a PS 3D shape. I've established the correct ground plane by using the vanishing point filter and can move the box around. However, the vertical lines don't line up correctly with the vertical lines of actual buildings, whether that's due to lens distortion or something else I'm not sure. See screenshot below, green lines line up, red ones don't.
I thought the correct approach would be to add another plane in the vanishing point filter (see 2nd screenshot below), but that seems to be ignored entirely. I guess there's really just one ground plane in the 3D space. Rotating the box doesn't really work, as that will mess up the other alignment. I guess the box would need some slight tilt/distortion if there is no further vanishing point adjustments possible. Any help greatly appreciated!

