Animated .gif file skipping frames?!
I'm editing a .gif file, but when I play the file it skips over most of the frames, playing only a few. Most of the time the animation is frozen, then jerks through a few frames then repeats. The original gif file plays fine, only the edited frames are not playing properly.
Here's what I'm doing:
1. Open .gif file.
2. Retouch each layer using brush tool.
3. Window>Timeline.
4. Make frames from layers.
5. Select frame delay time (.06 sec)
6. Set loop Forever
7. Save for Web
8. Play/Preview .gif file
The .gif is 34 frames. It seems to be stuck of the first frame, as the frame count cycles, then plays five frames and jumps back to being frozen on the first frame. This is driving me nuts. I've tried everything I can think of, including starting from scratch by copy/paste each frame layer into a new file and following steps 1 - 8. When I do that the .gif won't play at all. The frame count cycles through all 34 frames, but the image is static. Anyone know what I'm doing wrong or how to fix this? Your feedback is greatly appreciated.
The .gif file is 346.2K, 64 sec @ 56.6 kbps, 100% dither, selective palette, 256 colors.
