Beginner programmer writing first plugin - how to proceed?
I'm trying to write a simple filter plugin for Photoshop CS3 using Xcode 2.5, and I'm having trouble getting a handle on what I need to do to make a working plugin. My background is scripting, not application development, and I'm confident that I can write the algorithmic part of the filter, but the rest is a fog to me. Xcode's documentation has little to say on the subject of Photoshop plugins, other than to say that application plugins are usually bundles, and the Photoshop SDK seems to have little to say on the subject of using Xcode to develop them (and what's there looks like it might be outdated: use Codewarrior? Seriously?) None of the example code I've been able to find, either in the SDK or out on the web, opens as a normal Xcode project, and I don't know how to import it into an existing project that will allow it to successfully compile. I'm not even sure if I can use Cocoa for everything or if I should be using Carbon. Can I use Interface Builder to create my plugin dialogs, or do I still need to mess with .r files? Et cetera.
Any advice or reading recommendations would be appreciated.