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TheRedGuy
Inspiring
February 26, 2017
Question

Center Mesh in Photoshop

  • February 26, 2017
  • 3 replies
  • 490 views

Anybody know how to center a 3D mesh in Photoshop so it imports correctly into other programs?

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3 replies

TheRedGuy
TheRedGuyAuthor
Inspiring
April 11, 2017

Tanuj.... I expressly stated that as the files I export have been .dae, that file format was not the problem.

I don't see this as the correct answer in the least, as it did not solve my problem.

TheRedGuy
TheRedGuyAuthor
Inspiring
March 1, 2017

..... Every one of the meshes I use is .dae................

davescm
Community Expert
Community Expert
February 26, 2017

When taking a mesh to Blender I set the co-ordinates to zero then export as Collada (.dae) or Wavefront.obj

Example below:

Dave

TheRedGuy
TheRedGuyAuthor
Inspiring
February 28, 2017

I don't know why, but doing this doesn't make a difference.

My mesh is so far from the center point after importing it into an engine I use (Unity...... I hate this engine more than life itself), that it goes beyond the camera's limit.

I'll need to try importing the meshes into other engines like Unreal

davescm
Community Expert
Community Expert
February 28, 2017

I have seen that occasionally if I export to Blender as wavefront (*.obj)  Fortunately Blender allows you to move the pivot point so it's not a big deal - provided you can see the object .   Exporting as Collada (*.dae) does not seem to suffer that problem.  I'm not sure where it goes wrong i.e. the export or the import.

Might be worth trying a different file type and see if that helps.

Dave