Creating an image with untagged RGB 8bpc profile...how ?
Hi, Creating skins for flight sims, opening up an original skin I see it is doc profile untagged RGB.
It asks do I wish to convert to working space (AdobeRGB1998) or leave as is. (dont colour manage).
I open it as 'leave as is'. In Image mode it says RGB 8 bits per channel.
I am going to create new skins from scratch, so what working space should I be in ?
I ask on a forum is it sRGB or AdobeRGB1998 we should use, get told neither, "Plain old RGB with 255 possible values for each color."
Can't be on about index colour as the original skins open up as RGB and not index colour when looked at in image mode.
Just what is Plain old RGB with 255 values per colour ?
Confused now !
Merlin.
