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Participant
March 29, 2020
Question

How do I add a keyframe/inbetween without moving the timeline?

  • March 29, 2020
  • 2 replies
  • 715 views
  1. I'm trying to use photoshop for 2d hand drawn animation. I'm using the video timeline. How can I add a keyframe between poses without it pushing the whole timeline forward and changing my timing?
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2 replies

Participant
April 8, 2020

I'm not dealing with transforms, i'm just drawing in each frame as if it were a cel animation. 

 

Thanks anyway.

 

I wish adobe would add this in the way it works in flash. Autodesk sketchbook does this.

 

I'd like to just keep using the tool I know and love for animation. I think it could actually be a viable animation tool if the workflow were a bit more flexible. 

JJMack
Community Expert
Community Expert
April 8, 2020

look into the topic of animation photoshop using onion skinning

 

photoshop onion skin animation 

JJMack
JJMack
Community Expert
Community Expert
March 30, 2020

You position the time line cursor to the point where want the key frame created then commit the animation transform from the last key frame in the time line.

JJMack
Participant
March 30, 2020

Thanks for the reply JJMack. I think I know what you mean, but i'm trying to add a frame in between existing ones, without pushing anything forward. I'm not using the transform on my animation, i'm drawing in each frame. I'd like to work more efficiently with a pose to pose method, kind of the way you could in flash or Maya or something. 

I'm aware of the "split timeline at playhead" feature. But are there other options, where I can just insert/move a frame between two existing ones without changing their timing?

JJMack
Community Expert
Community Expert
March 30, 2020

In which universe does adding something to a sequence of events requires no time changing.  In our universe blending/merging does not effect time content changes.

JJMack