How do i import a export a posed fuse model as a .obj?
So I've created a fuse character and saved him to my library, local disk as a .fuse, and local disc as a .obj. I want to have him in the sprinting position that is in the properties of photoshop, then export that as another .obj. I was able to upload the character to photoshop and position him how I wanted, but when I render him and try to export it as a .obj, the .obj file is not valid. I cannot open it with 3D viewer, Blender, and when I try to open it with photoshop, all of the textures are gone. How can I get a valid .obj like this?