Incorrect monitor used for interface color profiling
I have not noticed this issue prior to the recent updates (currently on Photoshop 23.5.0 20220809.r.669 0e07917 x64), but I was trying to create some high-color pure-RGB debug/test images today and... it looked like my entire interface- color pickers and all- was rendering in CMYK-constrained mode. E.g. pulling up the red corner and preview color of the default picker gradient for rgb(255,0,0) (#ff0000) showed a bit of a pulpy pastey desaturated dry-paint red, not full bright vibrant max-the-red-diodes RGB red. An RGB rainbow gradient looked like pastel mud, particularly in the green range. I even pulled up samples and swatches in cheaper/dumber programs like MS Paint to be sure I wasn't seeing things.
First, I assumed the settings must have somehow defaulted to CMYK, but the image in question was RGB, and I didn't see anything new or out of place in the general application preferences.
Then, after some Googling (and a whole slew of pretentious "don't compare with another app; Photoshop is infinitely perfect and the user expectation to get vibrant colors out of it is inherently wrong because nothing will ever match because monitors" posts/answers), I found the Proofing menus. With Proof Colors enabled and set to Monitor RGB, sure enough, the artwork itself looked fine, but layer thumbnails, color pickers, etc. were all still washed out, and in short, would be completely unusable for production RGB art.
More Googling, more insistence that Photoshop should always perfectly just work unless my monitor was busted, and I finally tried shifting the Photoshop window off my main 28" 4k external monitor... onto my laptop's native screen. And suddenly the colors on the interface and image were fine.
Soooo... pretty sure this is a monitor profile assignment issue after all, and Photoshop is rendering on my external big cheap LCD monitor while expecting the higher color intensity of the laptop probably-OLED. Where do I set which monitor Photoshop should reference when it does its automagical unquestionably perfect profile lookup and internal color calibration for the artwork and the entire application UI? Or is this actually a new regression that it can't detect and compensate for whatever monitor the application window is currently displayed on?
