Removing speckling by merging two similar images
I am a 3D artist who renders using a ray marching process. This often results in images with pixels which haven't been rendered correctly giving a speckled look when zoomed in. If I render the exact same scene twice then the speckles are in different places. Is there a way I could combine multiple versions of the (almost) same image and eliminate the speckles? As the only difference between the images is the pattern of speckles, this could be a perfect solution however I'm not sure how to go about it.
Thanks!


