Retrieve 3D scene data from automation plugin
Hi all,
After digging into the various examples from the SDK I could not find a single example of automation plugin accessing the 3D scene data (the 3DSimulator example just gets the render state info).
I've noticed that filter plugins can take the input 3D scene descriptor from the FilterRecord passed to them but have not clue how to retrieve it from my automation plugin.
Could anyone throw some light on this please?
Thank you.
Arturo.