Spherical Panorama Performance Problems
What I'm trying to achieve - create a painted panoramic texture for a game, we have tried default 6 sided skybox in Unity, but the results are not satisfactory. Instead we want to use a spherical one for better results. However:
The performance is terrible to the point of being unusable - the most basic PS round brush lags. This happens if I'm paining in both the 2D and 3D views. I've restored PS, closed all other apps, changed the performance settings without any change. Even when painting in a normal A4, 300dpi document PS isn't great - for example: Clip Studio is installed on the same machine and works like a charm.
System - OSX Mojave, i7, 16GB DDR4 ram, SSD, Radeon Pro 560X. Wacom Cintiq Pro 16. Using the Most recent version of PS CC.