Trouble with “Rotate Object”: The object becomes a cubist abstraction as soon as it starts rendering. Upon accepting generation, it becomes a more solid cubist abstraction. Color is similar to the original object, but the object is unrecognizable.
Trouble with “Rotate Object”: The object becomes a cubist abstraction as soon as it starts rendering. Upon accepting the generation, it simply becomes a more solid cubist abstraction. Color is similar to the original object, but the object is unrecognizable. (Attached image is/was a coffee cup.)
I have updated to the latest beta version of Photoshop (v 27.8). Then I restarted.
I ran the Windows Update for the machine: Everything is current. Then I restarted.
I have cleared my Photoshop preferences and restarted.
I have tried this with several objects (people, a stapler, a coffee cup). Similar results.
I remove the background of the object’s layer before hitting the “Rotate Object” button.
I save the layer as a smart object.
I select the layer before hitting the “Rotate Object” button.
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Working on a Lenovo ThinkPad
Windows 11 Pro, Version 25H2
Graphics Card: 128 MB Intel® Graphics
Installed RAM: 32.0 GB
Processor: Intel(R) Core(TM) Ultra 7 155U (1.70 GHz)
System Type: 64-bit operating system, x64-based processor

