What settings are there to address 3D extruded objects from PhototShop before export for use in Blender
I am using Photoshop extrude to create specific objects for use in Blender.
I am fine with the process to create what I need in Photoshop - 3D extrude is perfect for what I need... but....boy after export and then import into Blender the objects are HUGE and way off in space.
Is there a process or set of fields I should set to get it to be more centered upon import into Blender?
I know the y axis rule of having it set in Photoshop have the scale and coordinate relationship set to 1/2 but again that does not improve this and since I have many objects when I import them into Blender are not centered and HUGE.
I can resize and recenter in Blender but am I missing a trick that i should know to use before I export out of Photoshop with .obj heading into Blender?
Anyone have tips on this?? Love to hear them!
