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Correct answer Steve Grisetti

Just watch it on the computer and TV. Not all the coworkers/clients have quick time to play. I noticed some of them can't play .m2t or .mov. So I think mp4 would be better to share with them.


Try the Share/Portable Device/iPad setting and see what you think of the results.

This setting produces a nice, compact, high-quality mp4 file. At most, they may have to install the free Quicktime player -- but probably not.

3 replies

Participating Frequently
December 28, 2011

>"How do you plan to share this video? On the web? on a BluRay disc? on an iPad or iPod? Each of these demands its own unique kind of mp4."

I for one would like to know how to use PE9 to save a 1920x1080 m2ts edited project to a file so it can be later used by another program to burn a blue ray disk.

I have tried various combinations without success without reducing the quality of the picture as compared with burning it directly to disk (using PE9 only)

Legend
December 28, 2011

To reuse your hi-def video in another hi-def project, use Share/Computer/MPEG with the 1440x1080 30i preset. This will produce an m2t/mts video that will work perfectly in a project set up for HDV.

That doesn't mean it's the ideal format for every use, Ted. As I keep saying, the best output format depends on what you're planning to do with it.

There is no generic "mp4" output format, for instance, any more than there's a one-size-fits-all MPEG output format. It depends on what you're going to do with the mp4 after you output it.

Participant
December 28, 2011

Complicated stuff.

In this case, I want to play back from a USB drive on a Samsung LN40C630K1FXZA at a trade show. The set supports 12 file extensions in 9 containers with an assortment of video codecs. I've successfully tested it with a video I downloaded that has an .mp4 extension, so I was shooting for that. In that MP4 container, it will take an H.264 BP/MP/HP or MPEG4 SP/ASP or XVD codec. (Among other choices, there's .wmv in an ASF container with Windows Media Video v9 codec.) My source material is 1920x1080, which the set supports.

Thanks very much for the support, Steve!

Mike

RGB2CMYK2Author
Known Participant
December 20, 2011

By the way, share with IPOD and IPHONE didn't come out as good as Handbrake freeware.

Legend
December 20, 2011

Well, there's nothing at all wrong with using a third-party encoder. Even After Effects is complimented with one.

Participant
December 28, 2011

I'm struggling with something very similar: I'd like to save an edited file in the original 1920x1080 in MP4 onto a computer file (rather than DVD). In my Premiere Elements 9.0, the "Share" section doesn't seem to offer that choice (all the "share" opportunities take it down to 720 or less). Or did I miss it?

Thanks,

Mike

the_wine_snob
Inspiring
December 19, 2011

Export/Share to MP4 will use the H.264 CODEC, so there will be compression, and a decrease in quality.

To Share to MP4, you will use the QuickTime Preset, and then set the Compression to H.264.

The compression will be fair, and the quality quite good, or a compressed CODEC. H.264 is one of the better highly-compressed CODEC's available today.

Now, what is your Source Footage, and also your intended use for the Exported/Shared file?

There might be better alternatives, but your delivery will dictate if they are viable.

Good luck,

Hunt

RGB2CMYK2Author
Known Participant
December 19, 2011

Thanks for the reply. I tried that too but the outcome format is .mov, not MP4.

The source clip is 1440 x 1080 (1.3333), 29.97fps, 48000Hz, Stereo.

Legend
December 20, 2011

There are many forms of MP4 and many quality levels and resolutions.

What do you plan to do with this MP4? Use it as a media file in a new project? Output a BluRay? Watch it on your computer? Watch it on an iPad or iPad?

Knowing how you're going to use it will help determine which Share method to use to create it.

BTW, no matter which method you use, if it's a true MP4, you can change the suffix of the file to .mp4 if you want to. It makes no difference as long as your media player can read the codec.