Adobe Aero Face Animation
Hello!
Im trying to apply a face rig to a 3D ready player me avatar in blender to eventually bring into Adobe Aero. So far applying the face rig is no issue but I when I play back the animation in Adobe Aero it severely distorts the face in ways that Blender doesn't show.
Ive reviewed the weights for each bone in the face and the deformation that is happening in adobe aero is no where close to where the weights are for the bone that is being animated.
I did a simple test animating just a few key frames of a single jaw bone, but portions from the forehead, eyebrow, eye lid and others are making the model look demonic.
Has anyone else tried running face rig animations in Aero and succeeded?
Ive attached photos of relatively the same frame from both Blender and Aero. Thanks in advance!


