Skip to main content
Participant
November 6, 2023
Question

Help! Exporting shader and texture from Blender to Aero

  • November 6, 2023
  • 2 replies
  • 1787 views

Hi all, newbie to AR and 3D design here. After exporting a 3d model from blender into .fbx format, I imported it into Aero but cannot see the shader and texture. 

 

Does anyone know what might be the reason causing the issue? Below is a screenshot of my export settings in Blender.

 

Thank you!!

 

2 replies

Rob _Terron_NL
Participant
March 19, 2024

Hm, exporting as a GLB does not help for me. I however included the materials when exporting from Blender. But when I import the GLB into Aero it shows just a dull grey with some texture. Do I need to adjust some of the settings? (I have Blender 4.0 in Dutch)

Inspiring
November 6, 2023

FBX file type doesn't include texture etc info so you have to reattach it in your destination software.  Try exporting from Blender using a glb.  Much easier.  Glb incorporates all the texture etc info.  So when you import into your destination platform, you should be able to see everything automatically.

Participant
November 7, 2023

Hi Julia, thanks so much for explaining. I tried to export my blender model into a glb and import it to Aero, but i got another error: 

What might be the reason behind this?