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Participant
Nov 6, 2023 6:09 PM UTC
Question

Help! Exporting shader and texture from Blender to Aero

Hi all, newbie to AR and 3D design here. After exporting a 3d model from blender into .fbx format, I imported it into Aero but cannot see the shader and texture. 

 

Does anyone know what might be the reason causing the issue? Below is a screenshot of my export settings in Blender.

 

Thank you!!

 

3 replies

Rob _Terron_NL
Participant
Mar 19, 2024 4:24 PM UTC

Hm, exporting as a GLB does not help for me. I however included the materials when exporting from Blender. But when I import the GLB into Aero it shows just a dull grey with some texture. Do I need to adjust some of the settings? (I have Blender 4.0 in Dutch)

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Inspiring
Nov 6, 2023 6:24 PM UTC

FBX file type doesn't include texture etc info so you have to reattach it in your destination software.  Try exporting from Blender using a glb.  Much easier.  Glb incorporates all the texture etc info.  So when you import into your destination platform, you should be able to see everything automatically.

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Participant
Nov 7, 2023 6:16 PM UTC

Hi Julia, thanks so much for explaining. I tried to export my blender model into a glb and import it to Aero, but i got another error: 

What might be the reason behind this? 

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