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Participant
July 11, 2024
Question

How do you successfully import animated FBX or GLB files? I'm having issues.

  • July 11, 2024
  • 1 reply
  • 345 views

Not sure what's happening? I'm dragging and dropping simple test files into Aero that I made in C4D. The FBX I made plays back fine when I import it back into C4D, but Aero refuses to play the animation.

1 test file is a cube that has dynamics applied to inflate it into a sphere. I have made the cube into a mesh object, baked the cache, deleted any layer that had a dynamics tag, and this plays back fine when imported into C4D. Does not when imported into Aero.

1 test file is simply a cube that has the position parameter animated so it just moves left to right. Aero will accept this animation.

What is going on? Can I not use dynamics when exporting for Aero or something?

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1 reply

JJJarooAuthor
Participant
July 11, 2024

Here's the animated FBX that works in C4D.