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Participant
September 20, 2023
Question

Importing a character from blender comes with a Huge Bounding Box

  • September 20, 2023
  • 1 reply
  • 168 views

Hi, I modeled and rigged a character that I'm importing as a glb file into Aero.
I works all right, but I have to change the pivot to Origin because when it's imported

it comes with a gigantic bounding box and the pivot is far away.
I thought that maybe I had a loose part or an extra element, so I tested sending just the meshes without

the armature and it imported well.
I also re-imported that glb into blender and it comes with the right pivot and bounding box.
Any idea?

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1 reply

Cory Bramall
Adobe Employee
Adobe Employee
September 26, 2023

I have not seen this before. Is it possible to share the .glb file?