PBR materials on objects from C4D showing up either metallic or matte
Good afternoon,
Has anyone else had troubles with their fbx files (with materials baked in) showing up as either extremely metallic or completely matte? There seams to be no in-between, and I wonder if there is a method to adjust the reflectiveness that Adobe Aero will acknowledge? I have tweaked so many things and nothing is working. My models are in C4D and my PBR materials are composed with png from Adobe Substance Painter.
