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Earlier this week I did some investigating around imported images set as exportable assets.
The following scenario provides some context:
Here's what happens:
In Developer view in a published prototype, that image (a jpg that was originally 1920x600) is an asset sized to the scaled size - 1280x400, and not the original full size.
Here's the problem:
If Developer mode is intented to provide full hand-off of design assets, styles, etc. to meet a client's needs, it's problematic if the images don't meet their specifications in terms of size.
I'm assuming that this capability is not currently available in XD, but it feels like something that should become a feature. Wondering if anyone else has workarounds for this, or if this capability has been requested before.
Thanks in advance for your responses.
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I was checking on your request and wanted to inform you that if you are downloading images from the web in Development mode, it’ll download three different sizes of images, original, 2x, and 3x as a .zip file. Could you please unzip and use it as per your requirement? Please see the attached screenshot.
Let me know if that helps.
Thanks,
Harshika
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Thank you for reaching out. I am not sure of the functionality available in XD. I am checking with the team. Meanwhile, we would request you to please submit your feedback on our XD UserVoice page so that our team can look into the request directly.
I am also keeping the discussion for our experts in case they have workarounds to share with you.
Thanks,
Harshika
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Will do, thank you.
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I was checking on your request and wanted to inform you that if you are downloading images from the web in Development mode, it’ll download three different sizes of images, original, 2x, and 3x as a .zip file. Could you please unzip and use it as per your requirement? Please see the attached screenshot.
Let me know if that helps.
Thanks,
Harshika
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Thanks for your reply. This doesn't really solve the issue and I'm unsure how you're exporting / downloading images at three sizes, including the original. Please see attached screenshots. Here's an explanation:
Ultimately, the larger problem is this: when a developer downloads the image with reduced dimensions, the original does not download. Additionally, it would be nice if a masked image downloaded both the original full size image and the masked dimension. I would love to know you are downloading the original image as shown in your screenshot above.
Thanks - Michael