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If you routinely work with lots of 3D layers, we’re proud to announce a new feature in AE Beta 25.4.062 that is designed to simplify and speed up your workflows.
In case you haven’t heard the term before, the “gizmo” is the widget that appears on a 3D layer and allows you to move, scale and rotate the element.
This is the "Gizmo".
THE PROBLEM
If you have a large number of 3D layers, and you need to select them all, you may have encountered something like this:
Here are a bunch of 3D leaves. But what happens if I select them all?
Gah! Every layer has its own individual 3D widget, and our leaves are visually obliterated… and to make things worse, a large number of widgets can make AE perform very slowly.
OUR SOLUTION
We decided to solve this by only displaying a single gizmo when multiple layers are selected. This reduces visual clutter, and greatly speeds up the UI when working in 3D.
In this example, you can tell that all 5 layers are selected because of their selection boxes, but only the middle layer in this image is displaying a Gizmo.
SOME DETAILS
The gizmo is displayed on the last selected layer. So if you use a keyboard shortcut for select all, the bottom item in the timeline will feature the gizmo.
If you want to override the layer that displays the gizmo, it’s as simple as deselecting and reselecting the desired target layer.
The Single Gizmo will affect each selected layer locally, e.g. if you rotate the gizmo layer, each selected layer will also rotate around its own anchor point.
Cameras and lights have also historically displayed a gizmo, and removing the gizmo made it less obvious when a camera or light is selected… we’ve compensated for this by making the wireframe for cameras and lights thicker when selected.
When deselected, the icons for cameras and different types of lights (spot, point and parallel in this case) are drawn with single-pixel lines.
When selected, these same elements not only reveal additional visual elements, but the lines used to draw them are thicker and brighter.
We’re confident that these adjustments have made AE faster and easier to navigate. Please let us know your thoughts!
- Brian
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Can you make it so that a 2D layer doesn't jump somewhere when toggling 3D in a motion tracked comp?
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