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Adding classic tween breaks animation and moves assets

Explorer ,
Nov 29, 2022 Nov 29, 2022

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I am animating a bear in a walk sequence, and I am experiencing a peculiar problem. When I insert a classic tween between keyframes, the animation breaks and assets get moved around the stage at random. Please see the attached screenshots. First screenshot shows the animation before adding the tween. Second screenshot shows what happens when I try to insert a classic tween between keyframes. Oddly, I can add tweens between other keyframes in this animation with no problem (see screenshot 3), so the error seems completely random.

 

 

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Community Expert ,
Dec 02, 2022 Dec 02, 2022

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is there a reason you're not using the transform panel?

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Community Expert ,
Dec 04, 2022 Dec 04, 2022

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See if this video helps.

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Community Expert ,
Dec 04, 2022 Dec 04, 2022

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