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Anchoring lip sync to tweened character face

New Here ,
Jun 11, 2024 Jun 11, 2024

Hello, I have no idea if this is a feature or how even to go about this.

 

I have a tweened head on one layer that moves from side to side. I have my mouth shapes for lip sync already drawn, but I can't find a way to have them follow the tween of the head without manually moving them frame by frame and hoping they stay in the same spot on the face. Is it possible to tween one mouth shape (ie. closed mouth) and somehow imput keyframes inside the tween that allows the mouth drawing to change, but the tween to follow its path? I also know theres an auto lip sync feature I've never used- is it possible to somehow tween one of these lip syncs and still have the mouth shapes change while continuing on their path? I am seriously lost as to how to impliment this practically. I appreciate any help ^^

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Valorous Hero ,
Jun 11, 2024 Jun 11, 2024
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All facial features should be nested inside the head symbol, which should then run as a synced timeline.

 

 

More: https://flash-powertools.com/character-rigging-for-flash-animation/#c05

https://flash-powertools.com/advanced-smr-2-rig-architecture/

 

Nick - Character Designer and Animator, Flash user since 1998
Member of the Flanimate Power Tools team - extensions for character animation
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