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Hi all. Spritesheets not work in this curent version. Both/32bith..etc - missing compilation.
Hi All
Just want to let you know that the latest Animate update 20.5 (build 29329) released today has a fix for this issue. Request you to please update your copy of Animate to the latest using Creative Cloud desktop application to avail the fix.
You can learn more about this update at https://helpx.adobe.com/animate/using/whats-new.html
Thanks!
Mohan
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Ah! so that's why my project doesn't work any more after the latest update! Thanks for the warning - will switch to image assets till it's fixed.
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Spritesheets - one of technical requirements implementation media ads. Reluctantly reverted to the previous version.
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Hi
There is an issue with 32-bit image format, we are looking into it.
Thanks!
Mohan
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Hi gays. This problem not resolved. Spriteheets not work, missing compilation on both / 32, 24, 8 bits. When approximately will be ready new update?
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I am having this issue as well. I need Sprite sheets to work for mt rich media ads. It is NOT working on both / 32, 24, 8 bits.
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Hi All
Just want to let you know that the latest Animate update 20.5 (build 29329) released today has a fix for this issue. Request you to please update your copy of Animate to the latest using Creative Cloud desktop application to avail the fix.
You can learn more about this update at https://helpx.adobe.com/animate/using/whats-new.html
Thanks!
Mohan
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Hi! Finally, thanks)
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Am I the only one still having issues with this? Running Animate 20.5.1. Publishing using "Export As: Texture" produces an Atlas file, and works fine, but both the "Sprite Sheet", and "Image Assets" options appear to do absolutely nothing. No additional files are generated on Publish, and the browser's Network tab doesn't appear to download any spritesheets or assets - it just uses vector graphics. 8 Bit/24 Bit/32 Bit or PNG/JPEG/BOTH - none of these options help.