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When text is animated ( create a text right click, create motion tween and the animate it, position for example), no virtual functions are called in the TimelineBuilder.
If it is a symbol we get a call to TimelineBuilder::AddMovieClip and then calls to UpdateDisplayTransform when there is a change.
Even weirder is that nothing is called at all when Text is animated. If you have a plain text not animated in one layer for in 5 frames for example. You will have in
ResourcePalette call to AddClassicText, in TimelineBuilder::AddClassicText, and 5 calls to ShowFrame.
When the text is animated no AddClassicText functions are called, and ShowFrame is called only once.
if you think there's a bug in animate cc, Feature Request/Bug Report Form
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are you using animate cc or animate edge?
if animate cc, what's an animate plugin?
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Adobe Animate CC, its a proprietary plugin
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C++ plugin that converts flash scenes to other output format
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contact the vendor of the plugin if you're having a problem with it.
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I am the vendor i implement the plugin, i have problem with Animate API, that functions in my plugin that should be called from animate (the virtuals i mentioned above) but they don't
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if you think there's a bug in animate cc, Feature Request/Bug Report Form
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