Animated female lips
I wanted a tutorial guide of how i can make this lips on this banner.

move like the lips on this video:
I wanted a tutorial guide of how i can make this lips on this banner.

move like the lips on this video:
Hi pagios
I just didn't want to go too far in the guess work, but since now I'm part of the topic I will respond ![]()
I believe that your interpretation of the original question to be correct. I understand it in the same way as you do.
I'm not too sure, though, if the person asking the question understands exactly what they are asking
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I don't think that the question has anything to do with dialogue or lip syncing.
(Lip syncing BTW can be done quite convincingly with fewer than 12 mouth positions.)
As for the the answer - I'd say a combination of many drawn frames and shape tweening to save some work and achieve certain smoothness. The ratio between uniquely drawn and shape tweened frames can be between 1:1 to 1:2 at best in such a situation. And even those tweened frames will require to be converted to keys most likely and manually cleaned up.
Elements will need to be layered on many layers and the whole thing will end up as quite a complex structure, esp. due to all the re-layering (or masking) needed to convey 'objects' originating behind, but then sliding on top and so on.
Flanimate Power Tools wouldn't be of much use in this situation, I'm afraid.
Best!
NT
I think i agree - OP seems to be asking about how to create that fluid movement between mouth shapes - which is a lot of inbetweens. Mostly frame-by-frame it looks like. But it would be cool to combine that with actual lip syncing.
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