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Animation looks stiff

Explorer ,
Apr 23, 2024 Apr 23, 2024

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Hi, I'm currently practising with Animate. My experience is therefore not yet that great. For our shop I should animate a figure that waves.

 

I got the waving "reasonably" right, but the figure is still extremely stiff. How can I work on the figure so that it doesn't look so stiff? Do you have any tips and tricks or tutorials for me? Unfortunately, I couldn't find anything in the media centre that really addresses my problem. I don't want him to move any further, but "just" not look so stiff. But when I do something with the scaling, for example, it looks even more unnatural than usual.

 

I would be very grateful for a few professional tips.

 

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correct answers 1 Correct answer

Guru , Apr 23, 2024 Apr 23, 2024

For a more organic feel you will need a fully-functional rig with articulated joints.

A gesture of an arm requires a subtle change in the whole pose.

Only then your character will look properly animated and not stiff and unnatural.

 

Here is a quick exaggerated sketch I did to illustrate my point:

wave.gif

 

These are the four key poses in the animation:

wave.png

 

Hope this helps!

 

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Guru ,
Apr 23, 2024 Apr 23, 2024

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For a more organic feel you will need a fully-functional rig with articulated joints.

A gesture of an arm requires a subtle change in the whole pose.

Only then your character will look properly animated and not stiff and unnatural.

 

Here is a quick exaggerated sketch I did to illustrate my point:

wave.gif

 

These are the four key poses in the animation:

wave.png

 

Hope this helps!

 

Nick - Character Designer and Animator, Flash user since 1998
Member of the Flanimate Power Tools team - extensions for character animation

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Explorer ,
Apr 23, 2024 Apr 23, 2024

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Oh, thank you so much for your examples! That helps me a lot! I will give it a try. The moving the body thing makes complete sense to me. How could I have forgotten that.

Many thanks again! I'll get in touch if I have any further questions.

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