Canvas: Animate Movie Clip properties via TweenJS code instead of timeline tweening; How is it done?
So I have a number of MC's as UI menu items, which I would like to transition in procedurally as opposed to the usual mechanical timeline tweening which would greatly complicate what I am producing.
I have given these pages a pretty hard look and still cannot see how their code would apply to code on a timeline frame, referring to several MC's: TweenJS Module and Tween Class
Here I have mc_One, mc_Two, mc_Three, etc.. that I want to cascade in when their frame is landed on.

I would think this was a pretty common usage for interface design in Animate, are there any source examples of this sort of procedure being used?
Thanks!
